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NEWS: Totally Pawsome Policies for Interviews and Reviews - Thundermouser

  Hail Mighty Readers and Rollers of the Maths Rocks, We love to interview people in the TTRPG scene so if you are in one of the following r...

Friday, 26 June 2026

NEWS: Konflikt 47 British Commonwealth Plastic Mini's and Wigan Shops Grand Opening - Warlord Games




Hail Mighty Readers and Followers of the Luck Gods Math Rocks,
Today see's the launch of brand new plastic Konflikt 47 British Commonwealth miniatures.   
And let us just say that they're fab.  You'll see in our basic unboxing unbagging vid, that the sprues are beautiful, sharp clean lines with each piece of each mini for the Mk1 Automated Infantry and the Mk2 Heavy Infantry is easy to see what goes where, are even easier to put together and fits together an absolute dream.  

Painting wise, we really wanted to let the automaton through so we kept our scheme pretty basic, a spray of Army Painter Black Primer with a dry brushing of Vallejo Aged Metal Base, a highlight of Nihilakh Oxide Technical paint with a dab of Vallejo's Scarlet Blood for the Eye Lens with a small addition of some of Vallejo's black dipping wash (although we painted rather than dipped to get it more precise.  As to the bases, well thats, Vallejo's Thick Mud with Gamers Grass Heather Tufts and Army Painters Swamp Tufts.

Now part of the reason we wanted to keep these simple was that we wanted to be able to do something that you can quickly get on the tabletop to game with, no having a field of grey plastic waiting to trudge across the ground, no half done mini's that need a ton more work so that you've given up and of course something, that if you have all your mini's in a row, can be knocked out in one night for a full box of Mk1's and Mk2's.

For details please see our YT Video (this has sadly been delayed due to the unusual British heat but will be completed over the next couple of days.)

In regard to the updates on the British Commonwealth with how to field them and the changes please go here.

Finally for all you lucky people in Wigan, Warlord's new shop (and first outside Nottingham) will be having its official Grand Opening (its already open if you want to pop by) on Saturday 4th July 2026, with a whole heap of fun lined up.  For more details please read their post here.

The key details are:
19 Hallgate
Wigan
WN1 1LR

Opening Hours (For Grand Opening):
1100-1800

Talk Times:
Alessio Cavatore: 1145-1230
Dan Hewitson: 1245-1315
Kirsten Williams (Slayer Sword Winner, Painting Tips and Recipes)

All the best,


ThunderMouser

Wednesday, 24 June 2026

NEWS: Mad Kings Ire Fully Funded in 17 hours - Converge Games


Today, we're proud to help announce that Converge Games kickstarter for "The Mad Kings Ire" has been fully funded in 17 hours.  A replayable dungeon crawler where how you shape and equip your hero can make all the difference.

You can still back the campaign for another 29 days and remember that its a game by enthusiasts for enthusiasts using 100% human skills (No AI.)


We wish them every success and to find out more alongside back, please go here,  
You can also see our interview with Glenn Phillpot here.


ThunderMouser


NEWS: New Halo Miniature Boardgame to Launch in 2026's fourth quarter - Mantic Games




Following the international success of Halo: Flashpoint, the official Halo miniatures game, Mantic Games and Halo Studios today announce their next officially licensed tabletop game, set to launch in Q4 2026.


With the upcoming Halo: Campaign Evolved videogame coming to Xbox Series X|S, PC and PlayStation 5 — players can now extend their experience to the world of tabletop gaming.


‘We’re delighted to announce the tabletop version of Halo: Campaign Evolved,’ said Mantic Founder and CEO Ronnie Renton. ‘This action-packed board game sees players step into Master Chief’s iconic adventure, and expands the Halo tabletop experiences we can offer fans alongside our best-selling miniatures game, Halo: Flashpoint.’


Halo: Campaign Evolved - The Board Game is a 1-2 player game for ages 13+, launching in Q4 2026, with a detailed reveal to follow later this year.

More information as we get it.


All the best,


ThunderMouser

Tuesday, 23 June 2026

KICKSTARTER: Shattered Destinies: The Mad Kings Ire - Converge Games


Today, we're proud to help announce the launch of Converge Games kickstarter for their brand new game "The Mad Kings Ire" a replayable dungeon crawler where how you shape and equip your hero can make all the difference.

Recently at UKGE 2026, they welcomed a fair few people to their world and with being able to explain the base mechanics in a few minutes they had a good many take their first foray into
ttrpg's.  As such, we wish them great success with this kickstarter and if you're looking for a tabletop game where you have a lot of nuances, huge options for customisation alongside a dungeon crawl that builds as you explore, then please get behind this now as its developed and brought to you by enthusiasts for enthusiasts using 100% human skills (No AI.)

We wish them every success and to find out more alongside back, please go here,  You can also see our interview with Glenn Phillpot here.


ThunderMouser


Sunday, 21 June 2026

NEWS ROUND UP: 14 June 2026 - 21st June 2026 - Various

Hail Mighty Readers and Followers of the Luck Gods Math Rocks,

To make sure we carry as much as we can, at the end of each week we have a weekly round up for people to find out about other items that haven't made a main article on the site, here is this weeks...






What Ho, my good chaps, 
Coming from Konflikt 47 new plastic Automated Platoons for the British Commonwealth.  

First up is the Mk IIC Automated Director. This is a new leader for your British Commonwealth Platoons, and really what makes the new Automated Platoon work as a whole. It functions as a Platoon Commander and can issue Snap to Action! orders, though it doesn’t give a Morale bonus to friendly troops – not a problem for Automated Infantry who all have the Fearless rule. Like the Mk IIs, it removes the First off the Line rule from nearby units that have it, so long as both units have an Active Rift Die. They’ve taken the opportunity to streamline this rule, which they’re now calling Data Transmission, and put it on the Mk II unit profiles because it’s clearer, and also allows us to combine with other rules more easily.

To read more about changes for the British Commonwealth please go to the full article here.  In addition to this, if you want some of these new plastic mini's, please go here where your pre-order will be dispatched next week.  We have been lucky enough to get our mits on some ahead of schedule and have to say, that they go together easily and look fab.  We'll be showing our 5 Mk 1 Automated Infantry, and our 2 Mk2 Heavy Infantry, that look fab with their simple paint work.  We will also be featuring our own Konflikt 47 Force over the next few weeks as we get them together and ready for action.




Cubicle Seven continues its June Deals.  With these fab offers of 20% off some of their books here.

In other news, The Sylvania Setting Guide is coming soon to Warhammer Fantasy Roleplay.  

I will tell you for nothing — stay away from Sylvania. If you are fool enough to go, then you have to be prepared. Take guards, and a guide who knows the province. The roads are worse than anywhere civilised, so be prepared for slow going when the weather gets bad. The coaching inns are havens in that blighted land, but even there, things aren’t always quite right.

You don’t want to find out what the forest and fens hold in the darkness. You see strange ruins in the day and lights at night, but those who look to explore them do not always return. The main routes, water and land, are at least reasonably well travelled and the traders and merchants you meet are usually friendly, if wary. But even then…

Don’t laugh… but you cannot even trust the dead to stay dead — I have seen dead soldiers clamber from the murky waters of the Stir, board a barge, and tear a man to pieces, I swear by Sigmar.

I’ll say it again — stay away from Sylvania.’

—Klaus Klopp, Former Holder of the Vanhaldenschlosse Trade Warrant

More news as we get it.



Once again, we wanted to thank Ramona, the designer of the beautiful page break we've been using.  You can follow her here on Bluesky and enjoy many of her art pieces or here is her website where you can also request commissions.

Saturday, 20 June 2026

NEWS and UPDATE: Cyberpunk TCG is in Production - WeirdCo



Hail Mighty Readers, Followers of the Luck Gods Math Rocks, 

WeirdCo are ramping up things have let the Netrunners know that their forthcoming Cyberpunk TCG is now geared up for production.  

Not only that but here are the important dates that those who have backed need to know:


September 1st 2026: Kickstarter fulfilment begins

September 10th to September 17th: Beta Events

October 30th: Welcome to Night City Retail Prerelease Weekend

October 6th: Cyberpunk TCG full retail release date


In todays Podcast, WeirdCo CEO Luohan Wei joins Cree "Kawa" Gunning and PaweÅ‚ Burza to lift the veil on the Cyberpunk TCG production process, and grant you unprecedented visibility of our journey so far.  You can view this here.


For more information join the Official Discord and have the latest sent to your implants.


All the best,


ThunderMouser

 


Friday, 19 June 2026

NEWS: Twitch and You Tube Streams of Mad Kings Ire - Converge Games

When you don't manage to get to events like UKGE, you might hear about the odd game thats going to kickstarter but don't know enough as to whether you want to back it or not, so much so that you feel that its a bit of a gamble.  What our friends at Converge Games are doing is playing their forthcoming kickstarter "The Mad Kings Ire" on Twitch and You Tube so you can get a full view of whats in the box as well as getting to see the game in action.  


We hope you'll enjoy this and get behind them when the game launches on kickstarter on the 23rd June 2026. (Via the link above.)  You can also see our interview with Glenn Phillpot here.

Thank You,


ThunderMouser