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NEWS: Totally Pawsome Policies for Interviews and Reviews - Thundermouser

  Hail Mighty Readers and Rollers of the Maths Rocks, We love to interview people in the TTRPG scene so if you are in one of the following r...

Saturday, 13 June 2026

NEWS ROUND UP: 6th June - 12 June 2026 - Various

Hail Mighty Readers and Followers of the Luck Gods Math Rocks,

To make sure we carry as much as we can, at the end of each week we have a weekly round up for people to find out about other items that haven't made a main article on the site, here is this weeks...





Warlord Games have let us know this:
15% off Naval Ranges (on their own web store) 
June is a massive month for naval battles - Midway, Philippine Sea, and of course the Glorious 1st of June, so to celebrate we’re giving you 15% off Black Seas, Victory at Sea, and Cruel Seas*.

Grab a bargain, expand your fleets, or set sail into a brand new game!  Enter the code JUNE2026 at checkout for the deal.



Invasion Amerika pre-orders are live, (book is also available separetly) and strange signals presage the arrival of a terrifying new threat to the United States.

The Empire of Japan is coming, with new plastic Ghost Warriors and the legendary Scourge of the Spirit Realm in the vanguard.

Can Slammer Samuels and the desperate defenders of America hold them back, or will the Emperor’s ultimate gambit pay off?

Finally, we're getting ready to paint up some of the brand new British Mk1 Automated Infantry (5), and our British Mk2 Heavy Automated Infantry (2).  SO keep your eyes glued for more developments.  There's also going to be some "monstrous" things to come from ourselves in the future too. 




Crippled God Foundry have asked us to let you know more about the new release of The Dread Torch.  Here's what they had to say...

We always wanted to create our own tabletop game that will be fun and easy to play.  Along with the miniatures, terrain and props we have created all these years, we want to bring everything together into our own unique fantasy universe and lore.

Our love for dungeon Crawl games inspired us to create the Dread Torch Dungeon Crawl Game System!
We have been working on Dread Torch for some time and we are happy to bring you an early version of this game!

Dread Torch is a fast-paced dungeon crawling game designed for:
🎲 Solo play
🎲 Cooperative play
🎲 Fast setup and brutal gameplay
🎲 Old-school dark fantasy atmosphere
Heroes descend into forgotten crypts, cursed halls, ancient ruins, and monster-infested dungeons searching for gold, relics, and survival itself.
But the deeper you go… the darker the dungeon becomes.

At the center of the game is the Torch mechanic — a shared resource representing light, hope, and time itself.  As the Torch fades, the dungeon grows more dangerous!

Core Rules ae available here.

We created a new Welcome Pack that will serve as a “starter bundle” to play your first Dread Torch adventures!

In addition to the Core Rules and the Weeping Crypt introductory scenario, you will also find miniatures, dungeon props and 3D printable Tokens and character sheets for an immersive gaming exprience!  (Editor - Whilst not available as physical media directly from CGF on their website, in the future this will hopefully be an option.)


 


Steamforged Games, have sent out a special mail in regard to some forthcoming releases.  Here's what they had to say:

We couldn’t keep the Final Hunt at bay any longer. This vengeful Dusk cadre are just dying to get back into the fray alongside Fane of Nyrro, and who are we to stand in their way? 

From today, the Final Hunt cadre return to Dusk Fane of Nyrro, fuelled by new rules befitting their eldritch alliance that are free to download in the Warmachine app (along with all the rest of the rules for Warmachine). 

We know you’ll have questions, so we grabbed Fraser McFetridge of the Warmachine dev team to share all the gory details: 

We do review the win rates and play rates of models as shown on Longshanks. However, this is only one aspect of data we review to inform changes. 

The Warmachine team remains committed to regularly playing games at clubs, events, and on our own kitchen tables. Between our own experiences, the incredibly valuable feedback of our playtesters, and available public data, we strive to be as well-equipped as possible to make judgement calls for the good of Warmachine.

For information and to read the full article please go here.




Loot Studio's has announced that they are changing their subscriptions (STL files.)  Here's what they had to say...
A single subscription now takes you on ANY adventure. Yes, that’s true, you won’t have to pick between Fantasy or Sci-Fi. With Loot’s new subscription plans, the limit is your imagination.

Dinosaurs invading Panshaw, cyberspace vampires, pirates in the casino? It doesn’t matter, it’s all your choice!

This is how they work:
- Single Loot: Monthly, pick any bundle, Fantasy or Sci-Fi, ever released by Loot.
- Double Loot: The same as Single Loot, with 2 bundles instead!

We don’t have a chocolate factory, but here comes the Golden Ticket…

If you subscribe to the annual plan, you can get 20% off any subscription you opt into. Believe it or not, that’s not the only great thing about this choice.

By joining Loot's annual plan until July 5th, you will receive the amazing Loot Adventure GM Screen as a GIFT, bringing your gaming experience to a whole new level. Subscribe to Loot now and become the master your party deserves!







Cast n' Play have let us know that pre-registration for their forthcoming The Endless Castle (STL's that allow you to create your perfect strongholds with countless layouts and combo's.  





Cubicle Seven continues its June Deals.  This time for digital downloads and VTT's.  Here is what they told us in their own words...

Heroes, wanderers and storytellers,
​The road ahead is filled with forgotten ruins, dark conspiracies, epic journeys, and tales waiting to be told. This June, take 20% off PDFs and Foundry VTT Titles and expand your collection with some of our most beloved roleplaying games.
Set out on unforgettable expeditions with Uncharted Journeys. Explore themes of memory, legacy, and the lives we leave behind in A Life Well Lived. Unravel the mysteries of a world coming apart at the seams in Broken Weave. Or venture into the perilous World of Legend in Warhammer Fantasy Roleplay.
Whether you're preparing your next campaign, searching for fresh inspiration, or bringing your table online, there's never been a better time to stock your library.
Save 20% throughout June.
Excludes products on preorder & recently releasesd.  To order yours please go here.




Chooms, the latest news from Weird Co has them dropping new cards and some of the originals with fixes to make them more playable and clearer in their meanings.  (Card Data Base is here.)   

With a brand new, how to play video (here), you get to keep up with all the new rule changes and all.  Also you can join in discussions with other Cyberpunk TCG fans on their discord here.

There is also the latest of their fabulous podcast here (on YT) where Cree "Kawa" Gunning and PaweÅ‚ Burza, chat through UKGE and the new developments with LD and Clark in the marketing team. 





Once again, we wanted to thank Ramona, the designer of the beautiful page break we've been using.  You can follow her here on Bluesky and enjoy many of her art pieces or here is her website where you can also request commissions.

Friday, 12 June 2026

WARMACHINE UPDATE: Forthcoming Mini's, Scenery and more...: Steamforged Games


Hail Mighty Readers and Followers of the Luck Gods Rocks,

Steamforged Games have set up another fun update for Warmachine with new mini's, some fab terrain and an indepth look at Hysene, The Executioner for the Fane.

Here's what they had to say...


General Gunnbjorn rides onto battlefields next week, bringing decades of experience, stubborn determination, and enough firepower to make the enemies of the Kithguard think twice.  Want to learn how Gunnbjorn rose from battlefield veteran to leader of the Kithguard? Head over to the Warmachine app and catch up on the story behind the Kithguard’s greatest General.
ide brute power to lead them to victory.  

Want to learn how Gunnbjorn rose from battlefield veteran to leader of the Kithguard? Head over to the Warmachine app and catch up on the story behind the Kithguard’s greatest General.


These sturdy barricades, sharpened stakes, supply caches, and crackling campfire are right at home in the jungles of Alchiere. With these fortifications, your determined and resourceful Kriels can hold the line against any threat. 

Pre-order yours before they deploy June 16.



Some hunts never truly end.  The Final Hunt is back on the prowl, with a new rules update arriving soon for players looking to unleash the last of the Nyss elves on the foes of the Fane of Nyrro. Speaking of the Fane of Nyrro...   With the Executioner's Toll starter set landing in just a couple of weeks, we're taking a closer look at the faction's fearsome warlock, Hysene.  The next Heroes & Villains lore release dives into the mind of the Executioner herself, exploring the history, motivations, and dark purpose that drive one of Warmachine's newest and deadliest leaders.  Keep an eye on Warmachine channels for the upcoming rules drop and prepare to join the chase.

Flanked by an honor guard of Fane Knights, Hysene is a skilled blademaster who spent centuries honing her lethal craft and served for generations as the Fane of Nyrro’s brutal head executioner. A martial paragon without compare among the eldritch, her thirst for battle is unmatched, each grisly kill lending strength to her blade.  The Executioner’s Toll is an excellent entry point to Fane of Nyrro, placing a potent strike force of melee combatants at your fingertips. Ideal for command-level Warmachine games, and a solid foundation for building a larger army to take on bigger battles.  What’s in the box?  Hysene, the Executioner (Warlock), Sybaris (Character Warbeast), Strygon Rider (Solo), Fane Knights (Unit) Sythyss Prophet (Unit Attachment)  The Fane of Nyrro has only just surfaced, but they're already planning their next devious attack on the peoples of Western Immoren.  We'll be sharing sneak peeks of Death's Whisper, the Fane of Nyrro's upcoming release. Expect previews, reveals, and a few hints about what horrors are waiting in the shadows.

We look forward to bring you more updates as we hear. 

All the best,


ThunderMouser


Thursday, 11 June 2026

RULES AND POINTS UPDATE: Conquest: Last Argument of Kings: Old Dominion and Spires - Para Bellum Games




Yesterday saw Para Bellum Games give some updates for Conquest: The Last Argument of Kings forces the Spires and the Old Dominion.   When new updates are available we'll post them here...

Old Dominion:
NEW TREASURE – Hierotekton (Treasures, The Grim Crypt), – 15 Pts 
(Hierodiacon and Archimadrite Only) The [Character] gains Bone Golems Army List Entry as a Mainstay. If this artifact is bought on the Hierodeacon Bone Golems in this Warband lose [The Creed] and gain [The Fallen Pantheon] Battlefield role. 

The [Character] must attach to The Bone Golems Regiment, changes their Type to Brute, gains the Impact (2), Aura of Death (2) Special Rules and adds +1 to its Clash and Attacks Characteristics

Bone Golems:  Now 60pts per Stand.
Text Adjustment – Surrounded by Fear and Dead Men

Last sentence changes to: Each friendly stand destroyed as an effect of this ability grants one additional Empowerment Token to the Fallen Pantheon Pool.

Developer notes: We know that there was a lot of confusion on whenever it is 9 or 12 for our favourite statues therefore we clarified the intent.


Spires
Developer notes: This is another set of small quality of life updates for Spires we had in our backlog. We want to make sure that every strain has its use case and it can be used more often while maintaining risk associated with using it. Moreover we want to give you some more strategic options and better flow of a game.

Merchant Prince:  Add TEXT: The Best That Money Can Buy: The Regiment this [Character] is currently attached to suffer half Wounds (Rounding up) from the Decay Special Rule.

Developer notes: Merchant Prince is expensive for a reason, but broadly it can be problematic to find a place for him outside of lists specifically tailored for him.

The Directorate- Lobotomytic Override
[Always Active] Once per Round, immediately upon drawing a Command Card, but before performing any Draw Events, you may place it next to the Command Stack face down, without revealing it, and Draw the next Card. Place the first Command Card either on the top or bottom of the Command Stack and proceed with Activating the second. 

If you put the Command Card on the top, upon drawing that Card without using the Entourage Rule, should it be a Regiment it may use its Strain Expression [Draw Event] without suffering the Decay Special Rule.
If you put the Command Card on the Bottom, upon drawing that Card should it be a Regiment it gains +2 to its Attacks Characteristic until the end of the Round.
This ability cannot be Activated if there is only one Command Card left in your Command Stack.

Developer notes: We love this sect rule, but sometimes it is not enough to make an impact on your game. Therefore we shot two birds with one stone and also made sure you can use strains more often if you time it right or deal devastating blows with your last activation.

High Clone Executor- Ruthless Competence
Change the first sentence to: “Friendly Infantry Regiments using Strain Expression [Draw Event] gain +1 to their March Characteristic until the end of the Round.”

Developer notes: We wanted something to justify adding non-clone regiments into HCE Warlord lists for more variety and also give HCE  “Ruthless Competence” vibes. Moving faster seems like a good idea.

Lineage Prideborne
Gain Action – Action: Sharpshot (Out-of-Combat Action) Target one Enemy Regiment within Character’s Barrage Range, it suffers 1 Wound. This does not trigger resolve tests.

Lineage Highborne
Action: Mighty Swing (Combat Action) Target one Enemy Regiment Engaged with Regiment this Character is attached to, it suffers 1 Wound. This does not trigger resolve tests.

Developer notes: We wanted something to justify adding non-clone regiments into HCE Warlord lists for more variety and also give HCE  “Ruthless Competence” vibes. Moving faster seems like a good idea.

Master of Flesh – Move to Eccentrity (Clone Character Only) 15 Points
Once per Game: Should this [Character] be destroyed, instead of removing it from play you may immediately replace a non-Command Stand in the first Rank of Friendly Regiment  with this [Character] Stand. The Regiment may not currently have a [Character] attached and must have a matching [Character]’s Type. The replaced Stand is removed as a casualty, but it does not count towards making the Regiment Broken or Shattered. The [Character] does not count as being destroyed as a result.

Note: Should this character be removed as a consequence of the Duel action it can still join the same regiment it was attached to if it’s possible. 

Developer notes: Clones should clone themselves. I do not think this require further explanations.

Consumption Beast Points go down to 190 (from 200)

Developer notes: Overshadowed by Abomination a little bit – Should be even now.

Leonine Avatara
Strain: Longshot
Clash: Reduced to 2 (from 3).

Developer notes: One of the best shooting Regiments in the game and therefore had to be tuned down a bit when Engaged.

Stryx: Points go down to 110 (from 120).

Developer notes: A small incremental buff.

Force Grown Drones – Optimized Fodder
This Regiment can only suffer a maximum of 6 Wounds from any given instance of the Decay Special Rule. In addition, should this Regiment consist of at least 6 Stands during List Building:

The Regiment Strain ability permanently changes to Lethal Demise (2) and adds +1 to its March Characteristic.

The Regiment Regeneration Draw Event permanently changes to Regeneration (+4).

Developer notes: A small incremental buff.

Onslaught Drones: March characteristic increased to  6 (from 5).  Points increased to 135 from 130

Developer notes: It was hard to find a place for it. Should be easier now.

Vanguard Clone Infiltrators:  Add text to Army List Entry – Should this Regiment consist of less than 4 stands, its stands contribute barrage to the volley action regardless of Rank.
Developer notes: We quite like the square formation!

Hyperadrenal Stimulation – 10 pts (from 20)
Degenerative Aura – remove lethal demise note from it (app bug fix)
No Matter the Price – 20 pts (from 30)
Linked Neuroreceptors – 10 pts (from 15)
Endocrine Overstimulation – Remove
Convulsive Doom – 10 pts (from 15)
Developer notes: Minor cost rebalance.


NEW APPARATUS- Affliction Absorption
Once per Round: When another Regiment within 8” suffer wounds from Decay Special Rule you can allocate that wounds into the Regiment this [Character] is attached to. These wounds do not trigger resolve tests. These wounds cannot be avoided or reduced.

Designer note: Your Regiment can absorb more wounds than it can take and as a result be destroyed by Affliction Absorption.

Avatar Projection: (Biomancer, Pheromancer, or Merchant Prince only) This Eccentricity can be purchased multiple times.  The [Character] changes their Type to Brute, gains the Impact (3) Special Rule and adds +1 to its Clash and Attacks Characteristics.
Developer notes: Works well in Weavers. Should do the same here.

Mutations – Each Character can now buy multiple mutations.

Developer notes: Mutations should be the signature of Spires – no limits here


All the best,


ThunderMouser

Wednesday, 10 June 2026

GAMEFOUND CAMPAIGN ENDING SOON: Death and Beyond - Archvillain Games

Hail Mighty Readers and Followers of the Luck Gods Rocks,

We just wanted to let people know that ArchVillain Games Gamefound Campaign for Death and Beyond, is coming to an end today.  So if you haven't backed, get in quickly.


Goal funded in 10 minutes and 30 seconds the project has hit all Stretch goals  so those who have backed have a ton of fun to come when the project fulfills in the first quarter of 2027.  So as we've said if you've not backed yet, get in quickly.

All the best,


ThunderMouser  



Tuesday, 9 June 2026

WARHAMMER 40K: Finished Orks Everywhere, Bloody Thousands of them... - Completed Army




Hail Mighty Readers and Followers of the Luck Gods Math Rocks,

You might recall a while agon (21st December 2025) we posted our schedule to get our 40K Orks up to scratch and fully painted before 11th Edition.  Well, sadly the scheule fell out however I can now let you know that we've proudly managed to get them all done.  So yay.  (Only a three months behind the schedule, although we did add some extra mini's to the paint line up so its not as bad as it sounds.)


So we wanted to get a post out there to show you that it can be done, it is possible and whilst we're not Angel Giraldez, Juan Sanz (El Miniturista) or Lukas Holmstrom, we did manage it and painted them as we learned, improving as we went.  (As they say to learn you have to do.)  


So our very last mini is completely different to how we started.  (First, Trukk, which we really grubbied up with a hell of a lot of rust rather than leaving it as brightly as it is pictured here, last Wazdakka.)


Painting is rewarding and there are quite a few lessons that we learned along the way.  

1)  Mass painting is not for us.  (We painted our Kommando's as a unit and to be honest, we got pretty demoralised and board painting them as it felt like too much repetition, so what we did for future squads was divide them up into three or fours, painted them and then went for something a little different to refresh our head.)  Yes when you're painting up a unit for Warhammer Old World there is going to be a ton repetition as some units of 20 are going to really get to you.  However what you can do, and what we'd suggest is add some variation, whilst you can keep the colours similar you can vary shades or placement to show that whilst as a whole its cohesive, that its been used to do what you had with whats available.  Likewise if you can afford to get more than one unit at a time you can paint them up as different cities coming together as a unified front or even just split them into smaller groups to fully enjoy going from one aspect to another.


2)  You don't have to paint them as the box shows.  Yes, bit obvious in some respects as you are going to create them either in the force you love or modify the paint scheme to give you some interest and so you can work with the paints you have without having to buy more.


3)  Never get upset that later models are better than the first ones you did.  You learn, you improve and whilst you can respray and redo, its nice to be able to look back and see your progress.  Likewise, just because you start in a certain style, you can change as you go.  For example most of my Orks are pretty dark because I wanted them super grubby from playing in the mud, however Wazdakka is pretty bright and for me, I preferred that so I when I open 11th I'll be sticking with that style.  


4)  Try different artists paint styles out, I started with just my own experience but upon discovering  Angel Giraldez, I loved how his painting came out and with a book that introduced starter concepts, found it a good way to begin again and learn.  


5)  Paint Ranges are a matter of personal choice.  There's so many paints out there that its easy to get lost, if you find a paint range you like, stick with it.  There's no need to buy everything that the range puts out (I don't tend to buy purple as I really don't like it on my mini's) but if you find one that works for you and your individual style go with it.  Likewise its also good if you can find someone who shows you how to paint the mini's in a style you like, use what they do, its easier to follow along and add your own flair when you know how that paint is going to act.  


6)  Find a place you can paint.  This might be a table in the home, painting round a friends house or just a little space you call your own.  Regular painting, improves you skill.  I can't tell you how much I've improved by painting at least once every few nights on a basic schedule.  Yes I have a lot to learn like how to do more subtle lining but I am learning and improving with each mini.


In the future I will take a pic and show my paint space.  Its not a massive area, its not got everything a lot of people have and I have the odd piece that might seem strange but I love it.  Likewise we're also dipping our toes into other miniature hobbies like Warlords Konflict 47, Para Bellum's Conquest and Mantic's Kings of War.  Although these will be down to when we can afford the mini's.

All the best,


ThunderMouser

Sunday, 7 June 2026

NEWS: The Latest Updates from Kobold Press - Kobold Press


Hail Mighty Readers and Followers of the Luck Gods Rocks, 

Today we have an absolute ton of updates from Kobold Press.  They've had this to say:

Every Monday (June only currently), Kobold Keep will be revealing new deals on fan favourite titles with them kicking things off with a massive 40% off on their Necromancer card game.  To keep up to date with their deals, please go here.



Newly updated for D&D 5.5E, their Creature Codex is now available for purchase here.

Available in hardcover, PDF, and Roll20, Creature Codex Revised updates the best foes from the 5E edition (also available on DriveThru Rpg), making them ready to deploy in 5.5e adventures.

Whilst we're also on items in stock, their Tome of Beasts 3 is now officially back to purchase at this location.

At 424 pages, Tome of Beasts 3 brings you:

Void knights and breakwater trolls

Musk deer and fiend lords

Prismatic dragons and royal chimeras

Stained glass moths and voidclaw zombies

Tar golems and witchwillows

Kobold drake riders and hellfire giants.


All the best,


ThunderMouser

Saturday, 6 June 2026

NEWS ROUND-UP: 31st May 2026 - 6th June 2026 - Various

Hail Mighty Readers and Followers of the Luck Gods Math Rocks,

There are days when we get so many notifications that we worry we don't carry enough news for all our readers out there, so as such we've added a new feature over the last couple of weeks where, those articles that aren't mentioned get included in the news round up at the end of the week.  Here's whats been happening:



Archvillain Games have sent out the latest update for their Gamefound: Archvillain Games: Encounters: Death and Beyond campaign and with just four days to go, its a time to not delay getting your pledge in.
.
Now with over $600,000 in pledges against their $15,000 goal, they've unlocked five free miniatures for all who pledge to the campaign and with over a $600 saving for the bigger pledges (which can be split into more manageable payment chunks (see their site for details), and also with customs friendly shipping.  

In addition to this Erevan’s Guide to Death & Beyond: Archvillains first Kickstarter campaign is on special offer if you didn't pick it up originally.  For more information please go here.






Elderbrain's Backerkit campaign has now closed for their Spawn of the Mindrender book.  They had this to say:  
"Greetings, cherished Hive Mind!
What an incredible finish! 

Thanks to your unwavering support and phenomenal enthusiasm, we've reached a funding amount of $218,395 in these final exhilarating moments!

Your passionate engagement, insightful suggestions, and genuine excitement have made this campaign an unforgettable experience. We're deeply grateful to have such a dedicated community, and we promise—the adventure will be amazing and absolutely worth it. We can’t wait to get it into your hands!

Starting immediately, we’ll prepare the BackerKit surveys to collect information on your pledges and give you the opportunity to upgrade them or select add-ons you missed during the live campaign. We will also be working closely with backers from the Spawns Hero Box pledge level to create their custom NPC portraits and with Spawns Legend Box backers to specify their custom full-body NPCs and Windrip City locations. We will integrate these images into the final edit.

Once the surveys are complete, we will start fulfillment of your legacy PDF rewards for Crown of the Oathbreaker, Torrents of the Spellhoarder, and Scepter of the Lightbringer. For physical rewards that include our three existing books and accessories, you will have the option to request immediate shipment (however, double shipping rates will apply to Spawns of the Mindrender rewards when they are available).  

We’re beyond excited and humbled to bring this book and its accessories to life and fully realize them with you. Your feedback has been instrumental!

From the deepest reaches of our collective gratitude,

Your friends at Team Elderbrain"




Crippled God Foundry have reached out for those who have play tested the alpha of The Dread Torch to send them feedback.  

To download the rules so you can provide them with feedback please go here.

In addition to this they want to know:
"Would you like us to continue providing monthly D&D 5E-compatible content for the miniatures (such as lore, stat blocks, encounters, or adventures), or is this content not something you are interested in?

To be transparent, the theme of our miniature releases will not change. We will continue creating fantasy miniatures and terrain inspired by popular tabletop RPGs, movies, literature, and other fantasy influences.

As part of our future plans, we intend to focus on the development of the Dread Torch game system alongside our community. However, we want to hear your thoughts and preferences so we can make the best decisions moving forward."


 


Steamforged Games, have released the mid-year update for Warmachine that they've been promising for a little while, here's what they've had to say about it:
"
...we want to introduce small, targeted changes to key outlier models. We’ve changed only the models we feel really need to be changed right now, and nothing more. This isn’t a full January update. This is, in video game language, a patch.

To reassure folks, our intention is not to remove powerful models from the game, nor to supercharge weak models into the stratosphere. The aim is always to adjust outlier models to help their win rates move closer to 50% and for play rates to be less concentrated around specific leaders.

We do review the win rates and play rates of models as shown on Longshanks. However, this is only one aspect of data we review to inform changes. 

The Warmachine team remains committed to regularly playing games at clubs, events, and on our own kitchen tables. Between our own experiences, the incredibly valuable feedback of our playtesters, and available public data, we strive to be as well-equipped as possible to make judgement calls for the good of Warmachine.

For information on the changes please go here.



June also see's the release of their monthly STL's which brings cursed fellblades, volatile rocket crews, wandering swordsmen, and enough shattered ruins to drag your tabletops straight into the wastelands of Immoren.  For more information go here.






Loot Studio's has announced that they are running their 3D Printing Course again, entitled 3D Printing Hero.  To learn more please go here.
In addition to this they've also sent a reminder about May's STL release:
"One of the most culturally wealthy places on the continent, Panshaw is plagued by misfortune. Gnolls, vampires, cultists, and dragons have caused trouble for the city and its inhabitants, threatening to annihilate such culture and leave nothing for future societies.

After all these years of crisis, the city is still, but tremors have made the Magistrates of Panshaw notice that something darker and more dangerous is living beneath their soil.  

The Undercaves were sitting just a few feet under the beloved Panshaw, as big as a continent, with a self-sustaining ecosystem. The problem is that the danger lurking in the darkness was destabilizing its structural pillars.

Inhabited by braves and fools, the Undercaves were a threat like no other. Forming a trio to descend the hole, the Magistrate called heroes to solve the problem and report to them so that they could start rebuilding the city of Panshaw. 

As nothing is easy in Panshaw, this sick, strange darkness comes with a Deep Dragon creeping in and haunting every time. Her offspring is already being seen by other evil creatures. Even though dark elves shouldn’t trouble her, something worse is threatening the offspring, and now she lays her eggs just beneath Panshaw!

With all these problems, they could’ve miscounted the webs from all the spiders…"




Cast n' Play have also announced this months (Junes) release titled "Rise of the Undead.  To purchase the STL's please go here, and pictured (left) are our personal favourites of the Undead climbing out of their graves, we need more things like this for our tabletops please people.





If you haven't already ordered your copy of Warhammer: The Old World TTRPG, Cubicle 7 wanted us to let you know that its now available for shipping (we're assuming its back in stock with them having fulfilled the massive amount of orders from those who went of the mega deal.)  To order yours please go here.




Well Chooms, Alpha is behind us all now and Weird Co are launching into the reveal season for Welcome to Night City, to keep in the loop and see the new drops please go here.

To discuss and chat about all things Cyberpunk TCG, go to their discord here.

There is also the latest of their fabulous podcast here (on YT) where Cree "Kawa" Gunning and PaweÅ‚ Burza, have invited the latest addition to the WeirdCo marketing team, Steve “LD” George, to celebrate the beginning of reveal season and chat about the first wave of Welcome to Night City spoilers alongside some deck building.





Once again, we wanted to thank Ramona, the designer of the beautiful page break we've been using.  You can follow her here on Bluesky and enjoy many of her art pieces or here is her website where you can also request commissions.