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NEWS: Totally Pawsome Policies for Interviews and Reviews - Thundermouser

  Hail Mighty Readers and Rollers of the Maths Rocks, We love to interview people in the TTRPG scene so if you are in one of the following r...

Wednesday, 29 April 2026

NEWS: Get your votes in for Spawns of the Mindrender - Elderbrain


We wanted to remind you that the forthcoming Backerkit campaign from Elderbrain goes live in just over six days at 12PM ET so get in early for some fab options.  Spawns of the Mindrender introduces fresh mechanics, including special rules to simulate the chaos of a battlefield. Players will navigate treacherous peaks, ancient giant ruins, and shifting clan alliances as they uncover the secrets of the Farrealm and face a reality-warping threat. Whether seeking to unite a fractured nation, claim ancient artifacts, or save the world from total psychic collapse, Spawns of the Mindrender delivers an engaging experience for adventurers of all kinds. 



Set to be 2014 and 2024 Dungeons and Dragons compatible sandbox exploration adventure and campaign with player options, its going hard to bring some epicness to your party.  

With this, you get:
A Sandbox Campaign and Kingdom Map

20+ Unique Dungeon Maps,

24 New Subclasses (two for each class)

50+ New Monsters

30+ Unique Magical Weapons, Poisons and Tools

20+ Unique Spells and Feats

10+ Fully Fleshed out Factions

Rules to run the chaos of a battlefield

More Follower Rewards!


Backers who pledge any tier with physical rewards will also receive four extra copies of the printed custom character sheet that evolves as the follower count grows.

Back the campaign in the first 48 hours to receive two exclusive rewards:

Mimic Siege Engine Dice Tower (for physical pledge levels only).

A VTT monster and NPC token pack with over 500 beautifully crafted digital tokens for use in your online sessions (included with every pledge level).


What is also included is:

Accessories crafted to elevate every tabletop session with the same level of quality and care that defined their previous campaigns.

The Booster Card deck which is a fan favorite for a reason. Each deck features double-sided cards printed on premium 320 gsm white core stock, ensuring durability and an excellent hand feel. The fronts showcase vibrant illustrations of key allied NPCs, magic items, feats, spells, and factions, while the backs present clean, easy-reference stat blocks that keep gameplay flowing. 

Their DM Screen offers sturdy, practical support for the master behind the screen. Built from four A4-sized, hard cardboard panels, it stands solidly on the table, wrapped in full-color artwork. The interior gathers the most frequently needed references from the adventure — random encounters, madness effects, conditions, and more — so you can run a smoother, faster game.

Finally, our custom-designed dice set brings thematic flair and reliable rolls to every session. These dice are created to match each campaign’s tone and style, enhancing your immersion the moment they hit the table.

Also by getting in early you will also get to vote to Shape the Adventure with Ed Greenwood, the creator of the Forgotten Realms, who will bring your choices to life. Cast your vote in their latest poll to decide which creatures inhabit the dungeon, and watch as the winning results become a custom encounter. 


All the best,


ThunderMouser



Tuesday, 28 April 2026

CELEBRATION: Terry Pratchett Day - Doubleday





hen you sit down to write something as a tribute, you're always at a loss at to where to begin, do you talk about how a person made you feel?  Do you start with how they came into your life?  Or do you begin as every story does at the beginning?


For me, two authors have always had a huge influence on my life, the first, was David Gemmell, a person who as his characters were "a man to walk the mountains with."  The second, and the author of this tribute, was Terry Pratchett, a writer who taught me that it was good to laugh at life and even when you think you don't fit in, there is indeed a place for you and to find the humour within it.


Many were huge fans of his Bromeliad Trilogy, or his Johnny Maxwell series but for me, it was his Discworld where I felt safe and at home.

Who couldn't love the many characters who populated his world, from an old man out of his time struggling to live with his own legend (Cohen the Barbarian), though to a man just trying to make a living any which way he could (Cut-Me-Own-Throat Dibbler) or just one of the myriad of others who populated the packed Disc riding upon the shoulders of four elephants who stand upon th eback of the Great A'Tuin, a turtle that travels through space.


Each character took a place in your heart, each outing a special adventure that felt it had been written just for you and whether it was poking fun at things like the Movie Industry (Moving Pictures), having the personification of Death trying to understand the world (Mort, Reaper Man, Soul Music & The Hogfather) or even just the City Guard (Guards! Guards!, Men at Arms, Feet of Clay, Jingo, The Fifth Elephant, Night Watch) who struggle to become a force to Police the unpoliceable city that disrespects everyone with a wink and a nod (and in some cases a knife in the back), you knew that you were among your literary friends with each release.


So much so that if you spotted another person reading a Pratchett book, you always gave them a friendly nod when you caught their eye.  


Each release saw you running to the bookshop or library, hoping that you'd be amongst the first to dive into the pages, each page was treated like Gold dust as you struggled between the struggle of devouring or savouring to eek the story out for some extended period so you could talk to your friends about it or just feel smug that you've had the chance to read the latest before everyone else.  And so this pattern continued for years until a time when there were no more new adventures.  


We felt that loss as we struggled through life seeking that light from a well written adventure that made us laugh or cry (at times) that had us asking questions or just giving us all the courage to get through another tough day when it felt like all life was doing was running up to you and giving you a good kick in the nether regions and then patting you on the back so you'd stand up straight, straight for another boot.


Each year we get further from his influence and his love of the ridiculousness of life, each year the world feels darker with no one to poke fun at the world and help it make sense, which when you consider that a fantasy world makes way more logical sense than the one you live in really says something for how well its been crafted.


For me, I love to remember the first reads I had with his books, and whilst many remember life through music or films, I also remember it with the fondness of a new Terry title.  Each book that is associated with his world is something I have to have, I love the whimsical way Paul Kidby brings the world to life with his art, the way that the Christmas productions of TV bring the world to a new medium alongside viewer and whilst I know that I'll never have that next Adventure, I do know that by sharing his work, a new generation will get to enjoy them all anew and with the same wonder and fulfilment as we did on our first read.  All I can say is rest well Terry, the world may be darker but your light shines on.


The Discworld Bestiary:

Terry Pratchett and Paul Kidby

October/November 2026

Doubleday

Monday, 27 April 2026

MONTHLY MINI'S: May 2026 Release: The Weeping Grave - Crippled God Foundry

Hail Mighty Readers and Followers of the Luck Gods Rocks, 
Our friends at Crippled God Foundry, contacted us to let us know about next months (May 2026) release, The Weeping Grave which you can sign up for here.

Here's what they had to say about this fab STL pack:
"At the edge of a forgotten village, a forbidden ritual awakens an abandoned cemetery, as a man caught between life and death seeks to bring back what was lost. Graves open, the earth shifts, and something long buried calls to be restored. The villagers prepare to end him… but the ritual has already begun.

Greetings Heroes!

On May, we bring you a bundle of undead themed miniatures, led by a powerful villain driven by sorrow and revenge, villagers that have risen to stop him, the Animated Graveyard -a living terrain piece with playable interior and a Encounter PDF with guidelines and hooks for an exciting tabletop adventure!"

Edran Vale Gravebound Necromancer – Size: M, 32mm base
Elira Vale, Spirit, 2 versions - Size: M, 25mm base
Bone Golem - Size: L, 50mm base
Gravebound Skeleton Cavalier - Size: L, 50mm base
Gravebound Skeleton Knights, 5 models - Size: M, 25mm base
Peasant Mob, 5 models - Size: M, 25mm base

Thematic Bases for the miniatures!

The Weeping Grave: Encounter PDF Module

🪦 Animated Graveyard, Living Terrain Piece

The Graveyard fuse as a massive form!
The Animated Graveyard is a living terrain piece with playable interior and comes along with cemetery themed terrain props:
Graveyard bell
Small Mausoleum
Graveyard fence
Tombstones and markers
Crows."



All the best,


ThunderMouser



Sunday, 26 April 2026

NEWS: UK Lock and Load Event - Steamforged Games


Hail Mighty Readers and Followers of the Luck Gods Rocks,

We've just had some pretty sweet news for fans of Steamforged Games, Warmachine in the UK in regard to a forthcoming event Lock and Load, that they're running between the 15th and 17th May in Sheffield, UK at:

Magna Science Adventure Centre,

Magna Way

Templeborough 

S60 1FD


Tickets are still available here and if you sign up for the VIP badge (single day badges are also available) you get some pretty nice swag (which you can see here.)  

Heres what they had to say about it:

"Step one: Secure your access badge

Your badge will get you access to a Warmachine experience like no other.

Join the team behind Warmachine and players from around the world for three glorious days of Steamroller tournaments, Grand Narratives, Frontlines events, Iron Arena pick-up games, painting sessions, game development and lore seminars, live reveals in one of our legendary Warmachine keynotes, an Iron Gauntlet Last Chance Qualifier (LCQ), and the esteemed Iron Gauntlet Europe 2026 Finals.

For the Guild Ballers, there's open play and Regional Cups happening all weekend.

The best part? There's no extra cost for events. If you've got a Lock & Load badge for that day, you can sign up for any event* as long as you've booked your seat.

One child 10 and under can enter Lock & Load EU 2026 for free with each paying adult. If you'd like to check out the awesome exhibits at Magna during your visit, your Lock & Load badge gets you discounted entry at just £10 a ticket.

*Except the Iron Gauntlet Finals, of course — unless you qualify in the LCQ!


Step two: Book your events

We've got plenty of events included with your badge, from tournaments to seminars. The event schedule is available now, so you can start planning your weekend."


All the best,


ThunderMouser.



Friday, 24 April 2026

NEWS: Gamefound Campaign Launching 12th May - Archvillain Games

Hail Mighty Readers and Followers of the Luck Gods Rocks,

ArchVillain Games has let us know about not only their forthcoming Gamefound Campaign Death and Beyond, launching on the 12th May, but also about a freebie for you to utilise in your games, this time being the amazing, Hollow Vessel profile with the mini's free STL.  (Which you can download from their Google Drive here.)

So don't delay, sign up today and get a whole host of freebies for following along.


All the best,


ThunderMouser




Thursday, 23 April 2026

NEWS: Gamefound Campaign: Caverns Reforged - Dwarven Forge

 


Hail Mighty Readers and Followers of the Luck Gods Rocks,

Our friends at Dwarven Forge have let us know about their next Gamefound Project.  This is what they've had to say:

"We've got a surprise campaign launching next month! Caverns Reforged will be our next Gamefound project, going live Tuesday, May 19th. This will be a simpler project than normal, more akin to our first Gamefound project, Wildlands Reforged.

While we're not making any new sculpts, we're using this opportunity to produce pieces in paint schemes we never have before, make hard-to-get pieces accessible, and even revive and update sets from our original Caverns Kickstarter in 2014! Let's take a brief look at what you can expect.


First and foremost, we're focusing on the three paint schemes from our Caverns Deep Kickstarter: Standard, Ice, and Underdoom. While every piece in that campaign was made in Standard, the Ice and Underdoom selection was limited.

Over the years we've produced some sets of paint variants that weren't in the campaign, like the Natural Bridge. However, there were still a lot of gaps, and we're going to do all of those now. Cave Cliffs, Passages, every basic building piece will be in all three colors after Caverns Reforged!

Back in 2014, we ran our first Caverns campaign. While most of the pieces we produced then were replaced and improved upon in Caverns Deep, there are some sculpts--like the Narrow Passages and Stalagmites--that we're reviving, magnetized and painted in updated Standard, Ice, and Underdoom!

There are also several pieces from Caverns Deep itself that have been hard to find, buries in Adventure Packs that we couldn't restock. We're making brand new dressing packs so those wonderful setpieces like the Heartshard and Shamanic Circle will be easy to grab and use in your games!

Some of you have asked about the variety of unique miniatures we made during Caverns Deep as well. While we're prioritizing the terrain, we've included some of the miniatures in dressing packs where appropriate, and we'll have stretch goals for unlocking sets for the rest of the miniatures!

Also, if you follow the campaign before we launch, you'll get the Prisoner mini added to your pledge for free! 

All the best,


ThunderMouser


INDEPENDENT MINIATURE DESIGNER COLLABORATION: Worlds Beyond Brawl - Various



Hail Mighty Readers and Followers of the Luck Gods Rocks, 

We saw this and just had to let you know about one hell of a collaboration, 18 Miniature Creators have come together to create 53 Warbands Using One Page Rules' Army Forge.

Amongst them, our friends, Crippled God Foundry, Warmachine, Mammoth Factory, Piazo, Titan Forge  and so many more.

With so many miniatures (over 500 STL's once it launches) we can't wait to stomp into the fray with our usual choice of Troops, the Orcs, or in this case, The Iron Orcs.

To make sure you don't miss out, sign up to the Campaign on My Mini Factory here.


All the best,


ThunderMouser



Follow the campaign to get 2 free miniatures, and get access to over 500 miniatures once it launches!

NEWS: Kobold Press Updates - Piazo

Hail Mighty Readers and Followers of the Luck Gods Rocks, 

Those sneakly little Kobold Spies at Piazo have been sending communique to us in regard to what's happening over there, there's a bit to get through so lets get started:


Campaign Builder: Pirates & Plunder is closing in on the $200K stretch goal—Seggotan’s Song Pearls, an adventure for all backers! This new treasure-hunting voyage sends you across treacherous seas, into forgotten catacombs, and face-to-face with powers beyond death.

New adventures, fresh player options, and the open ocean await. We’ve already unlocked a slate of adventures with Tales From the Sea, and there’s more on the horizon. Climb aboard, explore the full preview, and back Pirates & Plunder today!



The frozen North calls to your next D&D 5.5E campaign!

Journey to the Northlands with Northlands Worldbook and Northlands Sagas, now available in stunning hardcover and PDF on DriveThruRPG and the Kobold Store.

Forge glory-seeking heroes, savage reavers, and legendary skalds with epic player options, including new species like werekin, giantkin, and bearfolk. Wield the power of trickster warlocks, Viking warriors, and Fenris druids as you venture to the edge of the world in a flexible, ready-to-run setting.

With Northlands Sagas, dive into an 11-part adventure path—the perfect gateway to Norse-inspired storytelling for heroes new and old.

Take the road to Valhalla with Northlands Worldbook and Northlands Sagas now!

The North embraces all! Northlands Worldbook for Tales of the Valiant RPG has arrived on the Kobold Store and DriveThruRPG. While the hardcover arrives in July 2026, you can dive into the frozen adventure today with the PDF available now.

 

This TOV edition delivers the same content as the 5.5 version using TOV language and formatting—new lineages, heritages, and backgrounds, plus a rich Norse-inspired setting ready to fuel your next epic campaign.

 

Claim your PDF today, and secure your hardcover preorder to bring the North to your table!


Wednesday, 22 April 2026

NEWS: TerrainCrate: Battlefields Launches - Mantic Games




Hail Mighty Readers and Followers of the Luck Gods Rocks,

Our friends at Mantic Games have let us know about the brand new phase of their amazing TerrainCrate range.  With a ton on offer and plans to expand their Dungeon Range to happen soon, here's what they had to say:

Mantic Games has announced the next phase of its long‑running TerrainCrate range, beginning with the reveal of TerrainCrate Battlefields: a curated range of wargaming scenery 
designed for fast, easy, and great-looking tabletops across any game system.




Perhaps the best example of all these values combined is the new Fantasy Battlefield Pack.
Designed to fill a standard 6x4ft battlefield straight out of the box, this set combines 
pre‑assembled plastic terrain, flat‑topped hills, pre-coloured buildings and terrain
templates. No specialist hobby skills are required, making this solution particularly appealing 
to both new and veteran players, event organisers and gaming groups looking for a terrain 
package suitable across all 28-32mm fantasy games.

Several of these elements are also available separately, including the new single-piece 
plastic hills, which Mantic expects to be popular across a very wide range of both scales and 
genres. From usage as hills at 28-32mm scale, to strategic plateaus for epic-scale games, and 
even islands for naval battles, these detailed new plastic hills are perfect for an incredibly 
versatile range of games.

The company has also branched out into its first card buildings for fantasy settings, 
following the success of the Halo Universe card terrain sets that debuted within Mantic’s 
best-selling Halo Flashpoint range. The new fantasy set contains a chapel, stone cottage, 
and three-storey-townhouse. All these buildings are easy-to-assemble, pre-coloured, and fit 
once again with the TerrainCrate ethos of high visual impact without relying on any 
advanced or time-consuming hobby skills to get them on the table.

TerrainCrate is also known for its range of full-colour, non-slip neoprene gaming mats
available in a range of popular styles and sizes. The range includes Fantasy, Hellscape, 
Snowfield and Jungle-themed mats, all of which provide hobbyists or gaming clubs with a 
collection of exciting and story-inspiring locations to battle across.

“TerrainCrate has always been about bringing tabletops to life, and as easily as possible for 
players,” said Dan Mapleston of Mantic Games. “With everything from 6x4ft neoprene mats 
to detailed scatter terrain, and now plastic hills and new buildings, TerrainCrate has become 
the one-stop range for any hobbyist wanting to easily level up their gaming table.”
This launch marks the first phase of a broader refresh for TerrainCrate, with new packaging 
set to appear at retail as a rolling change from the end of May 2026 onwards. Mantic has 
also teased that following on from Battlefields, a similarly revamped TerrainCrate Dungeons
range is also coming later in the year with a strong focus on fantasy role-playing games.

TerrainCrate Battlefields is available to order now via Mantic Games and participating 
retailers."

We hope to be reviewing their Hills soon,

All the best,


ThunderMouser


Thursday, 16 April 2026

NEWS: Winters Bite Founders Exclusive Released for Pre-Order - Para Bellum Games


Hail Mighty Readers and Followers of the Luck Gods,

Our friends at Para Bellum Games, have let us know, along with some photo's, about their brand new mini that goes live for the world on the 27th May 2026 and if you're in the UK they will be at UKGE from the 29th May - 31st May on Stand 3-462.  Here's what they had to say:

"Para Bellum Wargames, the developer and publisher of the fantasy Regimental Miniature Wargame “Conquest: The Last Argument of Kings” and updated Skirmish system “Conquest: First Blood” releases in May the first Founder’s Exclusive for the Weaver Court – Winter’s Bite


Deep in the northern reaches of the Faerann there is a land of perpetual cold and hunger. The Gemred Knights patrol its borders and prevent any of the hungering creatures that call that desolate land home from preying on their southern kin. The bravest amongst their number venture into these lands alone, culling these threats before they even make it to the border. And the greatest among those who venture return with a Lindworm, the most terrifying predator in the north, as their mount. These acts of bravery do not go unnoticed in the Court of Winter, where Mab ensures the swift rise of the Gemred in question to the rank of Lord. 


This Founder’s Exclusive is a visual representation of the Winter's Bite upgrade, which grants a Court of Winter the Cavalry Type, adds +2 to its Wounds Characteristic and gains the Impact (4), Brutal Impact (2), Hardened (1) and Trample (2) Special Rules. This makes them ideal to join Gemred Knights, but can also be used to enhance the output of Fianna Cavalry or the upcoming Wyrd Knights! 


This is a numbered edition, Founder's Exclusive. Once the edition of 1099 units has sold out, it will not be issued again in any other form. 

The Winter’s Bite is available for Pre-Order now at an SRP of USD 109.99 /EU 99.99"

So remember to get in quick and get yours.  


All the best,


ThunderMouser


TTRPG NEWS: Dwarven Forge Scenery Restock - Dwarven Forge

 

Its always upsetting when you want scenery and you've been looking for hours to find some that will suit your purposes, only to find that they're out of stock of it, OK, yes, if you have a 3d printer you're pretty much golden to just get STL's, but for a fair few of us who don't its a godsend when you find a company like Dwarven Forge, that pretty much has everything covered.



Currently, they've let us know that the website has had a massive restock on a lot of their items, and with you being able to order it either as a direct search or via Biome (Dungeons, Caverns, Sci-Fi etc) it means that you can pick up pretty much everything you will need in one go.


So don't delay, check them out today so you don't get hit with disappointment on missing out on what you want and make your games even more epic with viewable scenes that will live on in your players memories or as great stock items for your club to utilise.  Fab.


All the best,


ThunderMouser

Wednesday, 15 April 2026

TTRPG NEWS: Adventures and Guides - Crippled God Foundry

Our friends at Crippled God Foundry, let us know about the latest feature on their own website.

In their new section, Adventures and Guides, they've great advice on how to create themes for your adventures, whether its how to turn combat into spectacle with arena encounters that evolve, how to keep your
players on the edge of their seats with a vampire campaign that feels dangerous and alive or bringing your desert campaign to life with immersive encounters, such as shifting sands, hiding deadly predators with ancient roads and the judgment of a forgotten sphinx each guide brings something to the table to help you take it that little bit further for emersion.  

Head on to their website to read the current articles and more in the future, they also have a selection of fab miniatures that you can order for your games.

All the best,


ThunderMouser



Saturday, 11 April 2026

NEWS: This years Conventions for Independent Companies - Various

 



Hail Mighty Readers and Followers of the Luck Gods, 

Are you an independent business?  Are you attending any conventions this year?  If so please let us know so that we can keep everyone up to date on where to find you.  The convention dates I have this year are:


PARTIZAN: Sunday, May 17th, Newark

UK GAMES EXPO: Friday-Sunday, May 29th - 31st, Birmingham

Carronade:  6th June, Falkirk

Phalanx, 20th June, St Helens, 

ATTACK!: July TBC, Devizes

Claymore, 1st August, Edinburgh

Tabletop Scotland, 4=6 Septembet, Edinburgh 

COLOURS: Saturday, September 5th, Newbury

PARTIZAN: Sunday, Oct 11th, Newark

FIASCO: Sunday, Oct 25th, Leeds

WARFARE: Saturday/Sunday, Nov 14th/15th, Farnborough

Battleground, Nov 29th, Middlesbrough,

REVEILLE: Sunday, Nov 29th, Bristol


If I've missed one that you'll be attending please with your business please let me know and I'll have dates and locations available for others to check when at them.


All the best,


ThunderMouser




MINIATURE CREATOR INTERVIEW: Ramon - Highlands Miniatures


e've been very lucky recently and managed to get some time with Ramon from Highlands Miniatures (who make STL files each month), he was kind enough to answer some of our questions and we wanted to feature them alongside their fab mini's for people to be able to see what fab alternates there are out there for all sorts of Wargames.


Here we present his answers and of course some images of those very mini's that we've fallen in love with.


TP:  How do you work out which themes to create pieces for?

RAMON:  At Highlands Miniatures we let our subscribers decide through a poll. Our Patreon community is at the heart of everything we do, so it makes sense that they have a direct say in what gets sculpted each month. We'll typically put forward a selection of fantasy armies that fit within the universe of third-party tabletop games and then our subscribers vote on what they'd like to see next. It keeps the project collaborative and ensures we're always producing miniatures that people are genuinely excited to print and paint. Occasionally we'll also take the temperature of the community through comments and direct messages, which often plants the seed for future polls and campaigns.


TP:   What would you say sells your miniatures to people?

R:  At Highlands Miniatures we focus on a specific fantasy aesthetic rooted in the late 90s and early 2000s, that golden era of fantasy wargaming where designs had character and clarity without being overloaded with detail. It's a mixture of nostalgia and practicality: our miniatures are easy to print and easy to paint, which matters enormously in a hobby where people want to actually finish their armies rather than be intimidated by them. We deliberately avoid the busy, hyper-detailed approach you see in a lot of modern sculpts. Instead we focus on strong silhouettes, readable shapes, and clean surfaces that reward a painter at any skill level. That combination of nostalgic style and print-friendly design is, I think, what keeps people coming back.


TP:  What is the turnaround time from designing a concept to having it ready for printing?

R:  Highlands Miniatures is essentially the work of a solo sculptor, so it's a full-time job on its own, and the time involved varies quite a bit depending on the type of miniature. For an average 32mm human basic troop, you're looking at somewhere between two and three days of work from initial concept through to the final piece. But that's only the beginning, because a single pose doesn't make a unit. You then have to add variations, alternative weapons, different heads, and dynamic poses to build out a full regiment, and that multiplies the time considerably. On top of the actual sculpting, there's also test prints, and the technical preparation of the files for our subscribers. A full monthly release represents weeks of continuous work behind the scenes.


TP:  What is your favourite piece that you've created and why?

R:  After all these years and hundreds of miniatures sculpted, it's genuinely difficult to single out just one piece. But if I had to pick a body of work that stands out, I'd say I'm especially fond of the Sons of Ymir, our dwarf fantasy army. That whole range holds a special place for me, both creatively and personally. We had a fantastic time sculpting those miniatures and exploring the visual language of fantasy dwarves through our own lens.  Beyond the enjoyment of creating them, the Sons of Ymir were genuinely a turning point for us as a studio. They were extremely well received within the community, and that response helped Highlands Miniatures grow and find its place in the miniature gaming industry. There's something very rewarding about looking back at a project and recognising it as the moment things clicked.


TP:  Coming up with a piece is often an idea that gets written into a journal to come back to.  How often do you find yourself working on one piece and another comes to mind, and can you give an example?

R:  The work done for Highlands Miniatures is actually quite structured, because our miniatures have to fit specific army lists to be playable in third-party games, so we don't deviate much from those established frameworks. That said, we're always looking for opportunities to create separate projects alongside the core releases — things like our Kickstarters and our Frontiers projects — and I have a genuinely never-ending list of ideas for future projects that unfortunately never quite find the time to be sculpted.  A good example is how our Fantasy Fillers & Heroes campaigns evolved. We started that series to complete our fantasy armies with heroes and unique characters that were missing from the monthly sets. We're now developing a brand new series called Fantasy Fillers & Markers, dedicated to creating unique baggage trains and objective markers for our fantasy armies. It's a great example of how one project almost always sparks the next, and the journal just keeps filling up.


TP:  What do you think is most inspiring about your miniatures and why?

R:  As I mentioned earlier, I think there's a certain feeling of nostalgia in our work that's genuinely welcomed by our community. For a lot of hobbyists, these miniatures evoke a return to a time when things felt simpler and happier: the early days of discovering the hobby as a teenager, painting your first army on a kitchen table, flipping through old rulebooks and hobby magazines. That emotional connection is powerful, and I think it's what makes our miniatures feel meaningful.


TP:  Where do you see your business taking you in 5 years?

R:  Hopefully Highlands Miniatures will continue creating awesome 3D printable miniatures for a community that loves them, but I'd also love to see us expand into new territories. One direction we're keen to explore is physical production and distribution, moving beyond STL files into other mediums like castable resin or plastic miniatures that people can buy ready-made. We'd also love to develop our own tabletop games, designed around our miniatures and our aesthetic, so that we're not just supplying figures for other people's rulesets but creating complete hobby experiences of our own. The digital side will always be our foundation, but there's a lot of room to grow around it.


TP:  If you were given the time and opportunity to create anything you wanted, what would it be and why?

R:  I've always been drawn to big display pieces: busts, 75mm figures, or even larger display miniatures aimed at painters and collectors. If I had the time, I'd love to move in that direction and really push myself as an artist. Sculpting 32mm miniatures is deeply enjoyable, and there's something meditative about the constraints of that scale: the small size keeps you focused and prevents you from falling into the trap of over-detailing. But sometimes you want a bigger canvas, something that lets you explore character, texture, and storytelling in a more ambitious way. A display piece gives you room to tell a bigger story in a single figure, and that's an artistic challenge I'd love to take on properly one day.


TP:  Who do you admire in the fantasy community and why?

R:  What I admire most is the loyalty and gratitude of the community itself — a community that hasn't always been treated kindly by the bigger companies in this industry. Hobbyists have endured price hikes, discontinued ranges, and a general sense of being taken for granted, and yet they remain passionate, generous, and supportive of independent creators trying to do things differently. That resilience and enthusiasm is genuinely inspiring, and it's a huge part of why projects like Highlands Miniatures can exist at all. Without them, none of this would be possible.


TP:  What got you all into TTRPGs in the first place?

T:  My first introduction, like so many others in this industry, came through the Middle-Earth Strategy Battle Game and Warhammer Fantasy in the early 2000s. As a teenager I also dabbled in some TTRPGs and board games like Descent, but honestly, I've always gravitated more toward the hobby side of the pastime than the gaming side. For me the real joy has always been in the art behind these games, assembling and painting the miniatures, the sculpts… That's the part that stuck with me, and in many ways it's what eventually led to Highlands Miniatures.



Thursday, 9 April 2026

EDITORS POST: Warhammer 11th Edition Concerns - ThunderMouser

 

s we near the release of 11th Edition, with the rumours and "leaks" that have so far appeared one of my biggest concerns is to do with the newly proposed Secondary objectives.  Not that its brand new but I worry that the shapes of them are going to be a little unfair.


Getting rid of the circles is a great idea but with it now going to be scenery rather than just a marked blotch on the landscape I do worry that if it were to be made any other shape than circular that it could easily be utilised by the player placing it for greater advantage towards themselves giving their area more space to occupy so that their troops don't have to travel so far.  



And whilst the two battlegrounds that have been released in the Warhammer Community post go to show that the board is quite fair with mirror image set ups, I still worry that a big part of the narrative part that they're trying to include is going to be missed.  After all, when you look at them boards, troop transports are going to have a hard time getting through without taking massive detours that could have them being redundant for a huge chunk of the game.  


That said, I do have high hopes with them saying that the game is going to be more narratively driven and each army will have goals that they want to achieve be it the annihilation of their foes or which piece of ground to hold, will be pretty cool with each battle becoming its own story that the players will love to tell.  However whilst this is a great option, one of my biggest bugbears and something that I think they really need to address is that you can't destroy terrain, surely if the building has been splattered, pitted and falling apart, that means that its not indestructible and with people being able to hide troops within it does feel like a missed opportunity especially when within the books characters have been able to call down things like orbital strikes or bombardments that would do the job nicely.  



Its something that really needs to be looked into and with GW releasing various terrain for the objectives they do need to look at options like making them army themed for example an ork ammo dump will be chaos whereas a marine one will be organised.


All round I am hopeful that the new edition will give the players a lot more freedom especially now that they're going to have to think of ways round being unable to stack multiple bonuses upon one unit which used to make them unkillable, but another thing that has me concerned is what happens if you don't buy all the new books for the end campaign of 10th with strategies for specific troops, will these then be provided in the new codices when available or will it be a case you need to have subscribed to the Warhammer App to get everything required?  



It is a big question and one that is all going to depend upon which way GW is thinking of going.  As their approach currently is to talk about new mini's with higher price hikes that plays on peoples FOMO (Fear of Missing Out) reaction (especially with this weeks release of Defilers which has been grossly under stocked) before they have real chance to think purchases through.


Yet at the end of the day, the way that everything is going price wise, whether its to play in a tournament such as Adepticon or keeping up with the miniatures, its making it an "exclusive" hobby that heavily limits opportunities to play other games keeping you either fully in 40K or Age of Sigmar leaving those who have been with them since the beginning having to seriously think about alternate wargames options with more reasonable pricing from other Independent Companies.  

Wednesday, 8 April 2026

TRENCH CRUSADE PRE-ORDER: Trench Crusade: Carcass Front - Archon Studio

Our friends over at Archon Studio are bringing the world of Trench Crusade to the masses with high quality prints of two of the forces and a whole heap of extra's to bring the world to life.  Available for pre-order on their website, the box is terrific value (especially when you compare prices against other miniature companies at £99.99.
 


Box Contains:
- The Carcass Front campaign book
- Two complete Warbands (Procession of the Sacred Affliction and Heretic Naval Raiders)
- A selection of Terrain Pieces 
- Playsheets, scorepad and other material for the campaigns
- A set of introductory rules for Trench Crusade 
- Dice and Rulers


With two armies available within the box, the first. Procession of the Sacred Affliction who are Trench Pilgrims who purposefully contract leprosy as a form of flagellation. The disease has been passed down from the founder, and is considered a holy disease.


And the Heretic Naval Raiders who are a formidable faction in the Trench Crusade universe, known for their stealth and brutality. They operate as a semi-autonomous entity under the command of their High Captain and other admirals, often striking deep behind enemy lines with their marine infantry. Their combat doctrine revolves around speed, surprise, and close-quarters combat, utilizing tactics such as sneak attacks and sabotage. The Heretic Naval Raiders are equipped with stealth generators, allowing them to remain undetected for extended periods, and they can stay submerged for long durations to gather large infantry strike forces undetected at enemy shores. They are known for their ability to conduct slave raids, destruction of shore defenses, and looting coastal enclaves. The Heretic Naval Raiders are a blend of industrial decay and occult symbolism, embodying the chaos and corruption of deep-sea warfare.


So get in soon, and hopefully we'll see you on the battlefront soon.


ThunderMouser