TTRPG Creators come from all walks of life and whilst fantasy does at times make for strange bed fellows there are times when someone with real world experience makes a statement that could help many others. Zimxter is a real world business consultant and really hopes to help others make thier TTRPG business their full time job whether its coaching from the ground up or helping formulate business plans.
Here we grabbed a word with her about her world of Launtrel and also delved a little deeper into what makes her tick and why she chose the TTRPG space. To keep up to date with her, and the updates for her creation please visit her Twitter or Discord.
Totally Pawsome: As a creator of modules for TTRPG's, what inspired you to write the one you're most proud of?
Zimxster- Launtrel is a homebrewed setting for Dungeons and Dragons 5e. I started writing Launtrel while my husband was deployed on a submarine. There was very little/no contact, so I need something to pass the time. I wanted to build something really cool to have something exciting to tell my husband when he returned to help us reconnect and him transition back home. I have always loved the trickery and craziness of the Feywild, as Wild Beyond the Witchlight was my first campaign I ever ran. The setting allows for anything to happen and no idea to be too strong. The idea of the realm being centered around balance, and the sub-virtues around it came from my own desire to become more centered and well-rounded and the virtues I wanted to instill in myself.
TP: What would you say is the best selling point of your TTRPG's?
Z: My biggest selling point is the uniqueness of the world. A lot of Homebrew D&D content is centered around the Material Plane (which is still fun!) where mine focuses on the Feywild. I am essentially building a ground up with custom races and subclasses that are unique and fun.
TP: Why the TTRPG space?
Z: Why the TTRP space? Well, that's my hobby! It's what I love. I love creating stories with friends that are told for months or years to come.
TP: What is your favourite product that you produce and why?
Z: Launtrel is currently the only product I produce, so therefore, my favorite!
TP: What is your current work in progress and what can you tell us about it?
Z: Currently Launtrel as a whole is my work in progress. Currently I am focused on building the important aspects of the world- Arch Feys, regions and all of their major cities and important people. Additionally, my husband is helping create an intricate, but easy to learn crafting system and sub classes. When that is complete, we will be launching a podcast!
TP: Who do you think would love to play your TTRPG's and why?
Z: Anyone who loves horror and the Fey or anyone who wants to see something intriguing. It will also appeal to those yearning for more crafting in their worlds, as my crafting system can be picked up and transplanted into any TTRP system or D&D campaign or world.
TP: Where do you see your TTRPG writing career taking you in 5 years?
Z: I hope to see my career turning into a thriving community around Launtrel and my podcast. Hopefully by the end of those five years or earlier, I will be launching Launtrel as a seperate TTRP away from D&D and standing on its own. I one day want to make a living off my favorite thing and hobby.
TP: If you were given the time and opportunity to develop something unique, what would it be and why?
Z: I would keep working on Launtrel at full force and be able to seperate from D&D a lot sooner. I would be able to provide more play opportunities for people and fully create an entertaining and engaging podcast.
TP: Who do you admire in the Independent TTRPG writing space and why?
Z: I most admire Ginny D. She was the first woman I saw in the TTRP face, and her boldness to be whimsical self inspired me to do the same. My dream would be collaborating with her or for her to review my game.
TP: What got you into TTRPG's in the first place?
Z: My husband. I had been kept out of TTRP spaces for the longest time. When I was a teenager, I wanted to play D&D with a small group, but was told I couldn't because I was "a girl" and I would either "not understand" or "not be able to handle combat" or "ruin the group". I was blocked out for similar reasons all the way through college. It wasn't until I met my husband that I finally was able to break in.
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