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Wednesday, 2 September 2026

GAME UPDATE: Starcraft: Tabletop Miniatures Game - Archon Studio and Blizzard Entertainment



Our friends over at Archon Studio have let us know about the FAQ  1.0 update for StarCraft: Tabletop Miniatures Game.

Here's what they had to say in the update plus links to the relevant pages:


Commanders have you deployed your forces into the Korpulu Secotr yet, or are your units still waiting in reserve?

Whether you've already logged your first victories or are just unboxing Wave One of StarCraft: Tabletop Miniature Game, we want to ensure you have the best possible experience with this first wave of releases.

To set you up for victory, we've compiled a specially crafted FAQ guide addressing the most common questions from the community.

Check it out now to get instant clarity on rules, unit interactions, and game setup so you can focus on mastering your strategy!


1) With the Move or Run actions, can I move 0"?

No.  A Unit must actually change its position on the battlefield when performing a Move or Run action.  If a Unit does not reposition, it is considered to have performed a Hold Action instead.


2)  Do Gap Clearance rules apply to gape between models, or only to gaps in or between terrain?

The apply to both.  A Gap is defined as any physical speace between terrain pieces or models through which a moving model's base must pass.


3)  Do Evade rolls work against Surge?

Yes.  Evade rolls are resolved against the final Damage Pool, which includes Surge.  Surge only by passes the Armour Roll, moving successful hits directly to the Damage Pool.


You can visit this link and download the FAQ 1.0


Craving even more strategic options?

Wave 2 of our StarCraft: Tabletop Miniature Game, lineup has officially landed, and Pre-orders are open now.  Dive into the newest additions to expand your battlefield strategy today.





To keep up to date with everything Starcraft sign up to the newsletter here on Archon's Miniature Game page


All the best,



ThunderMouser







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